Chapter 2: Symphony of FateFataliqua: SubstanciaPhysical Attack: 2291 - 6872
Magic Attack: 3436 - 10308
HP: 1.610.118
This is the first boss and always will spawn (like chintien), you also need to kill him to open the gate and progress on the dungeon. He has no AoE on squad mode.
General Feng: SubstanciaPhysical Attack: 1571 - 4712
Magic Attack: 2356 - 7067
HP: 2.246.002
Always will spawn. He has nothing special, just high HP and a magic AoE (starts at 80% i think? will confirm soon) that does always the same constant Water damage (its more an annoyance than an issue). Despite his Magic Attack value, the AoE will do like 300-500 damage (with 70% water resistance), so isnt anything to be worried about. He will also cast a AoE debuff that lowers your max HP.
PS: Im guessing the AoE damage is somewhat always his minimum magic attack, but numbers are actually even lower than that.
General Wurlord: SubstanciaPhysical Attack: 3098 - 9293
Magic Attack: 4646 - 13939
HP: 550.767
Always will spawn. Alright, THIS guy is the plain definition of "PAIN IN THE ASS", nothing else can describe him. Basically he has many lives, and have clones of him to make it even more annoying, forcing you to have a venomancer on your squad to pull the real one.
Every time he dies, 1-2 more copies will show near his spawn area to make it more confusing (and more impossible if you dont have a veno with you, seriously, dont even try). Note that he has a very low HP, but that is just to make up that you have to kill him FOUR TIMES.
And his magic attack is pretty high (Fire damage), so blue bubble is often necessary (think about the huge mana waste of that).
His clones are a lot weaker, doing about 1/5 of his damage, but have a lot of hp too and can be annoying when you have 5 of them at once, so you better get a veno to pull the real one from the crowd. The real one is the one that moves, all others are static.
PS: If you are killing this guy for his drops, you should consider doing it on single mode instead. Its just a big waste of time and mana for your clerics. I have done him a bunch of times now, and the time wasted doesnt pay the drops.
Cosmoforce: SubstanciaPhysical Attack: 2324 - 6970
Magic Attack: 3485 - 10454 (useless here)
HP: 2.447.853
Only spawns on "HIGH" boss spawn. The giant ape is on the second area of the dungeon (same as all bosses of this mode), careful when engaging on him because there are 2 adalwolf patrols that walk behind him, its wiser you pull and kill those 2 first.
There is no secret for this guy, he is pure melee physical attacks (he hits hard though).
Soulripper: SubstanciaPhysical Attack: 1162 - 3485
Magic Attack: 1742 - 5227
HP: 1.223.927
Only spawns on "HIGH" boss spawn. This guy is also very easy, he will only cast Metal damage spells, but no AoE or anything special. He actually hits weaker than 1-X bosses.
Fataliqua: NaughtPhysical Attack: 2553 - 7658
Magic Attack: 3829 - 11486
HP: 2.807.240
Always will spawn. Check the info on how to beat Substancia for his attacks.
He has no AoE on squad mode. His attacks are just a little stronger now.
General Feng: NaughtPhysical Attack: 2183 - 6547
Magic Attack: 3273 - 9820
HP: 2.926.556
Always will spawn. Check the info on how to beat Substancia for his attacks.
AoE will start at 85% hp and go on doing same damage until he is dead (around 1k damage, physical now). Same for his hp debuff, which reduces more over time, but will never go past -25% hp.
General Wurlord: NaughtPhysical Attack: 3879 - 11635
Magic Attack: 5817 - 17452
HP: 718.792
Always will spawn. Check the info on how to beat Substancia for his attacks.
Same thing, but now he hits even harder. Strong direct fire spells on his target, real one is the one that walks.
Cosmoforce: NaughtPhysical Attack: 2586 - 7757
Magic Attack: 3878 - 11635
HP: 2.875.167
Only spawns on "HIGH" boss spawn. Check the info on how to beat Substancia for his attacks.
His physical attack hits VERY high, so you robe users dont want to risk getting hit by him, will be instant death. Now he casts a self-buff that pretty much looks like he is sparking all the time, it will increase his attack and resistances (1400 damage got reduced to 1200). It can be dispelled but he recasts it every 10 seconds, so isnt really useful.
Soulripper: NaughtPhysical Attack: 1293 - 3879
Magic Attack: 1939 - 5817
HP: 2.156.376
Only spawns on "HIGH" boss spawn. Check the info on how to beat Substancia for his attacks.
This guy is tricky, he will spawn after you talk to a pillar, first 6 Elite Tigaeros will spawn and patrol around the room, about 5 minutes later the boss will show up and you can pull him (or kill all mobs first). Will attach a screenshot with one position you can stay before talking to the pillar (and kill the boss) that monsters wont bother you, just pay attention on minimap:
https://2img.net/h/i163.photobucket.com/albums/t...0610-18-05.jpgBesides that trick, he just hits a little harder than Substancia version.
Astralwalker: NaughtPhysical Attack: 1768 - 5304
Magic Attack: 2652 - 7955
HP: 4.000.000
Only spawns on "HIGH" boss spawn. This guy only spawns on Naught and Null, and he is another tricky boss.
After you kill Soulripper, the next portal will warp you back to Fataliqua room, and a blue bridge will show up leading to the plataform at the middle (dont goof around the bridge or you will fall). The boss himself doesnt hit very hard, but he will spawn minions as he is dying.
At 85% hp he will spawn a Fire minion (called Astralwalker: Fire).
at 60% hp he will spawn a Wood and Metal minion (Toxin and Lightning).
At 30% hp he will spawn a Earth, Water and Physical minion (Larva, Glacier and Naught).
Tip here is kill those minions before the boss hp goes too low, get a secondary tanker to hold on the boss while the squad get rid of those minions, or they will become a huge problem.
Note: Each minion will explode on a physical AoE when they die, be careful and prepare for that (clerics cast plume shell if you are squishy).
Fataliqua: NullPhysical Attack: 3423 - 10269
Magic Attack: 5134 - 15403
HP: 3.524.119
Always will spawn. Check the info on how to beat Substancia/Naught for his attacks.
Need info about his attacks.
General Feng: NullPhysical Attack: 3004 - 9011
Magic Attack: 4505 - 13516
HP: 4.000.000
General Wurlord: NullPhysical Attack: 4948 - 14844
Magic Attack: 5937 - 17812
HP: 895.422
Cosmoforce: NullPhysical Attack: 3959 - 11875
Magic Attack: 4750 - 14250
HP: 4.000.000
Soulripper: NullPhysical Attack: 1980 - 5938
Magic Attack: 2969 - 8906
HP: 3.223.518
Astralwalker: NullPhysical Attack: 2532 - 7596
Magic Attack: 3798 - 11394
HP: 5.000.000
Ancient Evil: Lethal VegeancePhysical Attack: 4558 - 13673
Magic Attack: 5469 - 16407
HP: 4.200.000
Naught and Null Bosses:
They are PROBABLY very similar, i know Soulripper spawns on a different area and is somewhat harder due to mobs that spawn around him. But besides that i cant say much about the other modes. Once me and my squad start doing those modes i will post here (or other members give us info).